I have encounter a bit of a strange error whilst using 3D studio max 8, in each of the view ports within the program, instead of seeing the object that you working on from the prespective angle (top, side...) the viewport is whited out
I have just downloaded some more drivers from nvidia, and will be testing them later, but if anyone else has encounted this problem, please let me know, and how you worked around it.
If you're a gamer, especially on COD of any flavor, you might get a "Buffer Overrun" issue with the latest drivers. Stick with anything below 191.07 and you shouldn't have that issue. The latest drivers from Nvidia's site appears to give you too many colors, thus overloading the buffer. I experienced it and once I rolled my driver back I was fine.
This is just a suggestion. Do what you wish however.