ExylonFiber
Well-Known Member
Can someone explain how to get data stored in a pointer and get an address that is stored in that pointer, then get the data from the address?
I cannot figure out how to store the raw audio data into a file every time I run it the data accumulating in the file is low. The function in question is IAudioCaptureClient::GetBuffer()
Here is my code:
https://github.com/.../MessingAroundWithAudio/Source.cpp
Here is the api reference:
https://docs.microsoft.com/.../coreaudio/capturing-a-stream
I cannot figure out how to store the raw audio data into a file every time I run it the data accumulating in the file is low. The function in question is IAudioCaptureClient::GetBuffer()
Here is my code:
https://github.com/.../MessingAroundWithAudio/Source.cpp
Here is the api reference:
https://docs.microsoft.com/.../coreaudio/capturing-a-stream