Microsoft has rolled out an update for Windows 10 build 9926 (KB3035129), which offers a collection of improvements to the operating system. The update adds various reliability improvements, and fixes various issues throughout the operating system. Build 9926 is currently available for participants of the Windows Insider Program. Here is the complete change log of this update, which is available right now via Windows Update:
On a different note, this update, once installed, apparently triggers a false alarm allowing participants to see the availability of a new build. Depending on which ring you select (Fast or Slow), participants are able to see build 9932 or 9931, but are unable to download it successfully.
- Reliability improvements for virtual machine live migrations.
- Reliability improvements to prevent some system crashes in SettingsSyncHost.exe.
- Reliability improvements to prevent possible data corruption.
- Increased power efficiency to extend battery life.
- A fix for an issue that prevents the new Store (Beta) from appearing on the taskbar.
- A fix for an issue that could cause users to remain at the 'Please Wait' screen when attempting to sign in with a Smart Card connected.
- A fix for an issue that could cause virtual machines (VMs) to lose connectivity to virtual hard drives (VHDs).
- A fix for an issue that could cause error 0x8E5E05E2 when installing apps.
- A fix for an issue that could cause a delay when opening a new tab in Internet Explorer.
- A fix for an issue that could cause the system to fail to resume from sleep when connected to multiple monitors with some graphics drivers.
- A fix for an issue that could cause the Start Menu to be improperly registered and fail to launch.
- A fix for an issue that prevents launching XBOX Live enabled games that require sign-in, and would incorrectly result in the message, 'To use this app, you need to sign in with the Microsoft account that was used to download it.'
- A fix for an issue that could present the user with the incorrect End-User License Agreement (EULA) during upgrade.
Reference:Is Microsoft planning to release a new build shortly? According to Microsoft's Gabe Aul, the answer is no. In fact, this was an accident -- you weren't meant to see this (at least not yet we hope). When a new build becomes available, we will let you know -- as always!
I decided to post a note to Microsoft about a possible proxy issue with their new browser when this popped up... got a giggle because apparently this (current build with bells and whistles) version of ie isn't allowed because it's not above ie5.
So these guys want me to put them in charge of making sure Windows stays up to date because they can't trust me to do it myself?
That's interesting!!
What steps did you take to arrive at that message.
snip...
I went into that section using chrome and then IE, but couldn't raise that response.
I installed it physically (last night) onto an old game machine based around a GA-78LMT-S2P with amd 3.2 chip + 8g ram… literary had the parts stuffed in a cupboard but in fairness, most the issues posted so far have just been glitches and it boots fast on the 120g ssd I gave it.
ref:“My team at AMD is on the front-lines of this issue and we are working closely with Microsoft to deliver a fix. We have identified the root cause and we have built a candidate driver, which is currently being tested. We will keep you posted on progress. Thank you for your patience as we get the fix tested and rolled out.” – Pete Levinthal, Director of Software Engineering, AMD
It could be down to the kernel moving to a 10 although they don't say apart from that they've 'identified the problem'...Kemical, your link seems to imply the AMD drivers are not working because the cards are not being recognized correctly. Maybe this is because the OS version went to 10 in 9926 and those drivers could not accept that designation. I had a network adapter in earlier builds which was not recognized and I had to use the setup file to install those drivers. I don't know if the AMD video card situation would work in the same manner.
That driver release was primarily for the new GTX 960 and the game Dying Light. If you check the changelog Windows 10 isn't mentioned even in the 'this driver is for Windows xp,Vista 7, 8, 8.1' and so on.Nvidia released a new driver the day 9926 was released and it installed without the Blue Screens from the earlier builds. My Z87 (2 GTX 680s) install seems to be working fine but the X99 with triple monitors (2 GTX 980s) will freeze the system after a period of time requiring a power off and restart.
I tried to load the earlier Nvidia drivers and they would not load. But it might have been because one of the updates was keeping them from doing so.It could be down to the kernel moving to a 10 although they don't say apart from that they've 'identified the problem'...
That driver release was primarily for the new GTX 960 and the game Dying Light. If you check the changelog Windows 10 isn't mentioned even in the 'this driver is for Windows xp,Vista 7, 8, 8.1' and so on.
Sounds interesting and I will probably try the game later. But is the multi-core just the way the game is written and not yet related to DX 12? Maybe trying the game in Windows 8 also will show some differences...Saying that though I've been running the above driver and playing Dying Light (which is an awesome game) and it's been running fine for the most part. I've had one or two 'Driver not responding' events but as this os is in beta I let it go. It's not like it's a regular thing anyway.
Just my opinion on DX12, anyone lucky enough to already own a Fermi or GCN based graphics card will benefit once it becomes more mainstream. Like AMD's Mantle it allows the loading to be spread across all the cpu cores. ( as well as many other perks) Indeed playing Dying Light I see the game spread across all my CPU's eight cores.
The reason I started looking into this 'issue' is because some AMD cpu users were complaining about how the game was only using one core. Core 0. I assume none of these users were running on Windows 10 so maybe Win 7 or 8. I only checked to see if mine was doing the same and as you can see above it clearly isn't. I cannot say for certain whether this down to the Dx12 API or Windows 10 as a whole but something seems to be going on which is different to other os users.But is the multi-core just the way the game is written and not yet related to DX 12? Maybe trying the game in Windows 8 also will show some differences...
See more:Today is a good day. It appears Microsoft has finally updated the Recycle Bin icon, something that hasn't happened in over 7 years. Screenshots from build 10009 have leaked onto the internet revealing a number of different icon changes.